/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
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****************************************************************************/

#include "informationchangedcommand.h"

#include <QMetaType>
#include <QtDebug>

#include "propertyvaluecontainer.h"

namespace QmlDesigner {

InformationChangedCommand::InformationChangedCommand()
{
}

InformationChangedCommand::InformationChangedCommand(const QVector<InformationContainer> &informationVector)
    : m_informationVector(informationVector)
{
}

QVector<InformationContainer> InformationChangedCommand::informations() const
{
    return m_informationVector;
}

void InformationChangedCommand::sort()
{
    qSort(m_informationVector);
}

QDataStream &operator<<(QDataStream &out, const InformationChangedCommand &command)
{
    out << command.informations();

    return out;
}

QDataStream &operator>>(QDataStream &in, InformationChangedCommand &command)
{
    in >> command.m_informationVector;

    return in;
}

bool operator ==(const InformationChangedCommand &first, const InformationChangedCommand &second)
{
    return first.m_informationVector == second.m_informationVector;
}

QDebug operator <<(QDebug debug, const InformationChangedCommand &command)
{
    return debug.nospace() << "InformationChangedCommand(" << command.informations() << ")";
}


} // namespace QmlDesigner
