# translation of kblackbox.po to Slovenian
# Translation of kblackbox.po to Slovenian
# SLOVENIAN TRANSLATION OF KDEGAMES.
# Copyright (C) 2001, 2004, 2006, 2007 Free Software Foundation, Inc.
# $Id: kblackbox.po 1166604 2010-08-22 08:40:26Z scripty $
# $Source$
#
# Marko Samastur <markos@elite.org>, 1999.
# Primož Peterlin <primoz.peterlin@biofiz.mf.uni-lj.si>, 2000.
# Gregor Rakar <gregor.rakar@kiss.si>, 2004.
# Jure Repinc <jlp@holodeck1.com>, 2006, 2008, 2009.
# Matej Repinc <mrepinc@gmail.com>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: kblackbox\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2010-08-22 05:45+0200\n"
"PO-Revision-Date: 2009-07-21 18:09+0200\n"
"Last-Translator: Jure Repinc <jlp@holodeck1.com>\n"
"Language-Team: Slovenian <lugos-slo@lugos.si>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 1.0\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 1 : n%100==2 ? 2 : n%100==3 || n"
"%100==4 ? 3 : 0);\n"

#: kbblevelconfigurationwidget.cpp:35
msgctxt "A number between 1 and 99 is displayed in front of it."
msgid " ball"
msgid_plural " balls"
msgstr[0] " žog"
msgstr[1] " žoga"
msgstr[2] " žogi"
msgstr[3] " žoge"

#: kbblevelconfigurationwidget.cpp:44
msgctxt "A number between 2 and 30 is displayed in front of it."
msgid " column"
msgid_plural " columns"
msgstr[0] " stolpcev"
msgstr[1] " stolpec"
msgstr[2] " stolpca"
msgstr[3] " stolpci"

#: kbblevelconfigurationwidget.cpp:53
msgctxt "A number between 2 and 30 is displayed in front of it."
msgid " row"
msgid_plural " rows"
msgstr[0] " vrstic"
msgstr[1] " vrstica"
msgstr[2] " vrstici"
msgstr[3] " vrstice"

#: kbbmainwindow.cpp:80
msgid "Time: 00:00"
msgstr "Čas: 00:00"

#: kbbmainwindow.cpp:81
msgid "Size: 00 x 00"
msgstr "Velikost: 00 × 00"

#: kbbmainwindow.cpp:100
msgid "Start Tutorial"
msgstr "Prični vodič"

#: kbbmainwindow.cpp:102
msgid "Start tutorial"
msgstr "Prični vodič"

#: kbbmainwindow.cpp:103
msgid ""
"<qt>The <b>tutorial</b> is a fast, user friendly and interactive way to "
"learn the rules of the game. Start it if you do not know them!</qt>"
msgstr ""
"<qt><b>Vodič</b> je hiter, uporabniku prijazen in interaktiven način za "
"učenje pravil igre. Pričnite ga, če jih še ne poznate!</qt>"

#: kbbmainwindow.cpp:107
msgid "New Sandbox Game"
msgstr "Nova igra v peskovniku"

#: kbbmainwindow.cpp:108
msgid "Start a new sandbox game"
msgstr "Začnite novo igro v peskovniku."

#: kbbmainwindow.cpp:109
msgid ""
"<qt><p>In a <b>sandbox game</b>, the solution is displayed at the beginning "
"of the game. This is useful to understand the game principles.</"
"p><p>However: after a while, it is not really fun and you should try to "
"start a real game!</p></qt>"
msgstr ""
"<qt><p>V igri v <b>peskovniku</b> je rešitev prikazana na začetku igre. To "
"je uporabno za učenje načel igre.</p><p>Vseeno: po določenem času to ni več "
"zanimivo, in poizkusiti bi morali začeti pravo igro!</p></qt>"

#: kbbmainwindow.cpp:115
msgctxt ""
"This is the last action of a game to check the result, when the user is done."
msgid "Done!"
msgstr "Končano!"

#: kbbmainwindow.cpp:116
msgid ""
"<qt><ul><li>First, you have to place all the balls on the black box. To "
"guess the correct positions of the balls and see how they interact with "
"laser beams, you should use the lasers that are positioned around the black "
"box.</li><li><b>When you think you are done</b>, you should click here.</"
"li></ul><p>Note that it is only possible to click here if you have placed "
"the correct number of balls.</p></qt>"
msgstr ""
"<qt><ul><li>Najprej morate postaviti vse žogice na črn kvadrat. Da bi "
"uganili pravo pozicijo žogic in videli, kako se odzivajo na žarke laserjev, "
"uporabite laserje, ki so razporejeni okrog črnega kvadrata.</li><li><b>Ko "
"mislite, da ste končali</b>, kliknite tu.</li></ul><p>Sem lahko kliknete "
"samo, če ste postavili pravilno število žogic.</p></qt>"

#: kbbmainwindow.cpp:120
msgid "Give up the game"
msgstr "Predajte igro"

#: kbbmainwindow.cpp:121
msgid ""
"<qt><p>Choose \"<b>Solve</b>\" if you want to give up the current game. The "
"solution will be displayed.</p><p>If you placed all the balls and do not "
"want to give up, choose \"Done!\".</p></qt>"
msgstr ""
"<qt><p>Izberite <b>Reši</b>, če želite predati trenutno igro. Prikazana bo "
"rešitev.</p><p>Če ste postavili vse žogice in se ne želite predati, izberite "
"»Končano!«</p></qt>"

#: kbbmainwindow.cpp:161
msgid "Move Down"
msgstr "Premakni dol"

#: kbbmainwindow.cpp:167
msgid "Move Up"
msgstr "Premakni gor"

#: kbbmainwindow.cpp:173
msgid "Move Left"
msgstr "Premakni levo"

#: kbbmainwindow.cpp:179
msgid "Move Right"
msgstr "Premakni desno"

#: kbbmainwindow.cpp:185
msgid "Switch Ball or Shoot Laser"
msgstr "Zamenjaj žogico ali ustreli laser"

#: kbbmainwindow.cpp:191
msgid "Switch Marker"
msgstr "Zamenjaj označbo"

#: kbbmainwindow.cpp:263
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid ""
"Note: You can change<br />the parameters of<br />custom games in the<br /"
">Settings dialog."
msgstr ""
"Opomba: Parametre iger<br />po meri lahko<br />spremenite v<br />nastavitvah."

#: kbbmainwindow.cpp:297
#, kde-format
msgid "First, you need to remove 1 ball from the black box."
msgid_plural "First, you need to remove %1 balls from the black box."
msgstr[0] "Najprej morate iz črne škatle odstraniti %1 žogic."
msgstr[1] "Najprej morate iz črne škatle odstraniti %1 žogico."
msgstr[2] "Najprej morate iz črne škatle odstraniti %1 žogici."
msgstr[3] "Najprej morate iz črne škatle odstraniti %1 žogice."

#: kbbmainwindow.cpp:299
msgid "To check if you successfully guessed the ball positions, click here!"
msgstr ""
"Če želite preveriti, ali ste uspešno uganili pozicijo žogic, kliknite tukaj!"

#: kbbmainwindow.cpp:301
#, kde-format
msgid "You need to place 1 more ball on the black box."
msgid_plural "You need to place %1 more balls on the black box."
msgstr[0] "V črno škatlo morate postaviti še %1 žogic."
msgstr[1] "V črno škatlo morate postaviti še %1 žogico."
msgstr[2] "V črno škatlo morate postaviti še %1 žogici."
msgstr[3] "V črno škatlo morate postaviti še %1 žogice."

#: kbbmainwindow.cpp:305
msgid "Game over."
msgstr "Konec igre."

#: kbbmainwindow.cpp:307
msgid "Game paused."
msgstr "Igra zaustavljena"

#: kbbmainwindow.cpp:312 kbbtutorial.cpp:54
msgid "Tutorial"
msgstr "Vodič"

#: kbbmainwindow.cpp:316
#, kde-format
msgid "1 ball too many!"
msgid_plural "%1 balls too many!"
msgstr[0] "%1 žogic preveč!"
msgstr[1] "%1 žogica preveč!"
msgstr[2] "%1 žogici preveč!"
msgstr[3] "%1 žogice preveč!"

#: kbbmainwindow.cpp:318
msgid "No more balls to place"
msgstr "Ni več žogic za postaviti"

#: kbbmainwindow.cpp:320
#, kde-format
msgid "1 ball to place"
msgid_plural "%1 balls to place"
msgstr[0] "%1 žogic za postaviti"
msgstr[1] "%1 žogica za postaviti"
msgstr[2] "%1 žogici za postaviti"
msgstr[3] "%1 žogice za postaviti"

#: kbbmainwindow.cpp:323
msgid "Game over"
msgstr "Konec igre"

#: kbbmainwindow.cpp:326
#, kde-format
msgid "Time: %1"
msgstr "Čas: %1"

#: kbbmainwindow.cpp:328
#, kde-format
msgid "Size: %1 x %2"
msgstr "Velikost: %1 × %2"

#: kbbmainwindow.cpp:344
msgid ""
"Clicking on \"Done!\" is the normal way to check the positions of the balls "
"at the end of the game. However, it is not possible in the tutorial to end "
"the game before you reached the last step.\n"
"Please first finish the tutorial."
msgstr ""
"»Končano!« ponavadi kliknete takrat, ko želite preveriti pozicijo žogic na "
"koncu igre. V vodiču ni mogoče končati igre preden ne dosežete zadnjega "
"koraka.\n"
"Najprej zaključite vodič."

#: kbbmainwindow.cpp:344
msgid "Check positions"
msgstr "Preveri pozicije"

#: kbbmainwindow.cpp:351
#, kde-format
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "Your final score is: %1.<br />You did really well!"
msgstr "Vaš končni rezultat je: %1.<br />Odrezali ste se zares dobro!"

#: kbbmainwindow.cpp:353
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "But it does not count<br />because <b>it is the sandbox!</b>"
msgstr "Ampak to žal ne šteje<br />za <b>igro v peskovniku!</b>"

#: kbbmainwindow.cpp:355
#, fuzzy, kde-format
#| msgctxt ""
#| "The text may not be too wide. So please use some HTML-BR-tags to have "
#| "something more or less as wide as in english. Thanks!"
#| msgid "Your final score is: %1.<br />I guess you need more practise."
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "Your final score is: %1.<br />I guess you need more practice."
msgstr "Vaš končni rezultat je: %1.<br />Verjetno potrebujete več vaje."

#: kbbmainwindow.cpp:385
#, kde-format
msgid "Game paused.<br />Press \"%1\" to resume."
msgstr "Igra zaustavljena.<br />Pritisnite »%1« za nadaljevanje."

#: kbbmainwindow.cpp:406
msgid ""
"Do you want to cancel the current custom game and start a new one with the "
"new parameters?"
msgstr ""
"Ali želite preklicati trenutno igro po meri in začeti novo z novimi "
"parametri?"

#: kbbmainwindow.cpp:406 kbbmainwindow.cpp:488
msgid "Start new game"
msgstr "Začni novo igro"

#: kbbmainwindow.cpp:420
msgid "Custom Game"
msgstr "Igra po meri"

#: kbbmainwindow.cpp:441
msgid "Sorry, you may not give up during the tutorial."
msgstr "Na žalost se v vodiču ne morete predati."

#: kbbmainwindow.cpp:441
msgid "Solve"
msgstr "Reši"

#: kbbmainwindow.cpp:444
msgid ""
"You placed all the balls. Great!\n"
"You should now click on \"Done!\" to end the game and check if you guessed "
"correctly.\n"
"So, do you really want to give up this game?"
msgstr ""
"Postavili ste vse žogice. Odlično!\n"
"Zdaj kliknite na \"Končano!\" za zaključek igre in preverjanje če ste "
"uganili pravilno kombinacijo.\n"
"Ali resnično želite predati igro?"

#: kbbmainwindow.cpp:444 kbbmainwindow.cpp:446
msgid "Give up"
msgstr "Predam se"

#: kbbmainwindow.cpp:446
#, kde-format
msgid "You should place %1 ball!\n"
msgid_plural "You should place %1 balls!\n"
msgstr[0] "Postaviti bi morali %1 žogic!\n"
msgstr[1] "Postaviti bi morali %1 žogico!\n"
msgstr[2] "Postaviti bi morali %1 žogici!\n"
msgstr[3] "Postaviti bi morali %1 žogice!\n"

#: kbbmainwindow.cpp:446
#, kde-format
msgid "You have placed %1.\n"
msgid_plural "You have placed %1.\n"
msgstr[0] "Postavili ste %1 žogic.\n"
msgstr[1] "Postavili ste %1 žogico.\n"
msgstr[2] "Postavili ste %1 žogici.\n"
msgstr[3] "Postavili ste %1 žogice.\n"

#: kbbmainwindow.cpp:446
msgid "Do you really want to give up this game?"
msgstr "Ali zares želite predati to igro?"

#: kbbmainwindow.cpp:456
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid ""
"Note: In the sandbox mode,<br />the solution is already displayed.<br />Have "
"fun!"
msgstr ""
"Opomba: V načinu igre v peskovniku<br />je rešitev že prikazana.<br /"
">Uživajte!"

#: kbbmainwindow.cpp:488
msgid "This will be the end of the current game!"
msgstr "To bo konec trenutne igre!"

#: kbbscalablegraphicwidget.cpp:122
msgid "Score"
msgstr "Rezultat"

#: kbbscalablegraphicwidget.cpp:123
msgid ""
"<qt><p>This is <b>your score</b>. You should try to get the lowest possible."
"</p><p>The score increases:<ul><li>with time: <b>1 point</b> per second.</"
"li><li>with the use of lasers:<ul><li><b>3 points</b> if the laser beam hits "
"a ball or exits at the entry point,</li><li><b>9 points</b> if it exits at "
"another entry point.</li></ul></li></ul></p><p>Your score is set to <b>999</"
"b> at the end of the game if you make a mistake.</p></qt>"
msgstr ""
"<qt><p>To je <b>vaš rezultat</b>, ki naj bo čim manjši možen.</p><p>Rezultat "
"narašča:<ul><li>s časom: <b>1 točko</b> na sekundo,</li><li>z uporabo "
"laserjev: <ul><li><b>3 točke</b>, če laserski žarek zadane žogico ali če "
"izstopi v točki vstopa,</li><li><b>9 točk</b>, če izstopi v kaki drugi "
"vhodni točki.</li></ul></li></ul></p><p>Če naredite napako, je vaš rezultat "
"na koncu <b>999</b>.</p></qt>"

#: kbbscalablegraphicwidget.cpp:126
msgid ""
"<qt><p>This is the <b>main game area</b>.</p><ul><li>The <b>black box</b> is "
"in the center.</li><li>On the left, there are the <b>balls</b> you have to "
"place over the black box.</li><li>Around the black box, there are <b>lasers</"
"b> that are replaced with <b>interaction information</b> if you use them.</"
"li></ul></qt>"
msgstr ""
"<qt><p>To je <b>glavno območje igre</b>.</p><ul><li><b>Črna škatla</b> je v "
"sredini.</li><li>Na levo so <b>žogice</b>, ki jih morate postaviti nad črno "
"škatlo.</li><li>Okoli črne škatle so <b>laserji</b>, ki se nadomestijo z "
"<b>informacija o interakciji</b> po tem, ko jih uporabite.</li></ul></qt>"

#: kbbtutorial.cpp:71
msgid "Displays the progress of the tutorial."
msgstr "Prikazuje napredek vodiča."

#: kbbtutorial.cpp:93
msgid "Describes what you should do to reach the next tutorial step."
msgstr "Opiše, kaj bi morali storiti, da pridete na naslednjo stopnjo vodiča."

#: kbbtutorial.cpp:102
msgctxt "Previous tutorial step"
msgid "&Previous"
msgstr "Na&zaj"

#: kbbtutorial.cpp:103
msgid "Go back to the previous tutorial step."
msgstr "Korak nazaj v vodiču."

#: kbbtutorial.cpp:106
msgctxt "Next tutorial step"
msgid "&Next"
msgstr "&Naprej"

#: kbbtutorial.cpp:107
msgid "Go to the next tutorial step."
msgstr "Naslednji korak v vodiču."

#: kbbtutorial.cpp:169
msgid "Welcome!"
msgstr "Dobrodošli!"

#: kbbtutorial.cpp:169
msgid ""
"This tutorial will teach you how to play KBlackBox, using a simple example."
"<br /><br />We are playing with a square black box of 6 columns and 6 rows. "
"It has 3 balls <b>hidden</b> inside it and 24 laser probes around it.<br /"
"><br />The goal is to <b>find the positions of the balls.</b>"
msgstr ""
"Ta vodič vas bo na podlagi preprostega primera naučil kako igrati KBlackBox. "
"<br /><br />Igramo s kvadratno črno škatlo s 6 stolpci in 6 vrsticami. V "
"njej so <b>skrite</b> 3 žogice, okoli nje pe je 24 laserjev.<br /><br />Cilj "
"igre je <b>ugotoviti, kje se te žogice nahajajo.</b>"

#: kbbtutorial.cpp:169
msgid "Click on \"Next\""
msgstr "Kliknite »Naprej«"

#: kbbtutorial.cpp:174
msgid "Black box principles"
msgstr "Načela črne škatle"

#: kbbtutorial.cpp:174
msgid ""
"The balls are not visible, but we can shoot laser beams into the box at "
"different entry points and observe if the laser beams leave the box, and if "
"they do, where they come out.<br /><br />The laser beams interact with the "
"balls in various ways."
msgstr ""
"Žogice niso vidne, lahko pa v črno škatlo ustrelimo laserske žarke v "
"različnih vhodnih točkah in opazujemo, ali laserski žarek zapusti škatlo, in "
"če jo, kje pride ven.<br /><br />Laserski žarki reagirajo na žogice različno."

#: kbbtutorial.cpp:174
msgid "Please click on the marked laser to shoot a beam into the black box."
msgstr "Kliknite na označeni laser, da ustrelite žarek v črno škatlo."

#: kbbtutorial.cpp:179
msgid "No interaction"
msgstr "Brez interakcije"

#: kbbtutorial.cpp:179
msgid ""
"If a laser beam does not interact with any ball in the black box, it comes "
"out at the point opposite the entry point.<br /><br />Example: Suppose we "
"have 3 balls in the box as shown. They will not affect laser beam \"1\".<br /"
"><br />As the game progresses, each pair of entry/exit points is marked with "
"a different number."
msgstr ""
"Če laserski žarek ne zadane nobene žogice v črni škatli, pride ven na "
"nasprotni strani vstopne točke v črno škatlo.<br /><br />Primer: recimo, da "
"imamo v škatli 3 žoge, kot je prikazano. Laserski žarek številka »1« ne bo "
"čutil posledic.<br /><br />Ko se igra nadajljuje, je vsak par vhodnih in "
"izhodnih točk označen z različno številko."

#: kbbtutorial.cpp:179
msgid "Now shoot the marked laser to discover the first kind of interaction."
msgstr ""
"Sedaj ustrelite z označenim laserjem, da spoznate prvo vrsto interakcije."

#: kbbtutorial.cpp:187
msgid "Hit"
msgstr "Zadetek"

#: kbbtutorial.cpp:187
msgid ""
"A direct impact on a ball is called a \"<b>hit</b>\". A beam that hits a "
"ball does <b>not</b> emerge from the black box.<br /><br />Example: The beam "
"might have hit a ball at the position shown, but the exact position of the "
"hit is not certain: There are many other possibilities."
msgstr ""
"Neposredni interakciji z žogico pravimo <b>zadetek</b>. Žarek, ki zadane "
"žogico, <b>ne pride</b> iz črne škatle.<br /><br />Primer: možno je, da je "
"žarek zadel žogico na prikazanem mestu, a to ni nujno njen točen položaj. Je "
"veliko drugih možnosti."

#: kbbtutorial.cpp:187
msgid "Shoot the marked laser to discover the second kind of interaction."
msgstr "Ustrelite z označenim laserjem, da odkrijete drugo vrsto interakcije."

#: kbbtutorial.cpp:193
msgid "Simple deflection"
msgstr "Preprosta preusmeritev"

#: kbbtutorial.cpp:193
msgid ""
"The interaction of a beam that does not actually hit a ball, but aims to one "
"side of it, is called a \"<b>deflection</b>\". The angle of deflection of "
"the beam is always <b>90 degrees</b>.<br /><br />Example: The ball shown "
"would deflect beam \"2\" upward, as shown, but this is <b>not</b> the only "
"possibility."
msgstr ""
"Interakcija žarka, ki ne zadane žogice, a se usmeri na eno stran le-te, se "
"imenuje <b>preusmeritev</b>. Kot preusmeritve žarka je vedno <b>90 stopinj</"
"b>.<br /><br />Primer: Prikazana žogica bi preusmerila žarek »2« navzgor, a "
"to <b>ni</b> edina možnost."

#: kbbtutorial.cpp:193
msgid ""
"Click on \"Next\" to see another combination of ball positions that deflects "
"the laser beam as shown."
msgstr ""
"Kliknite »Naprej« za prikaz nove kombinacije postavitve žogic, ki preusmerijo "
"laserski žarek kot je prikazano."

#: kbbtutorial.cpp:200
msgid "Several deflections"
msgstr "Več preusmeritev"

#: kbbtutorial.cpp:200
msgid ""
"As you can see, interactions in the black box can be quite complicated!<br /"
">A laser beam entering and exiting at the positions \"2\" might have been "
"deflected by this configuration of 3 balls."
msgstr ""
"Kot lahko vidite, so interakcije v črni škatli lahko zelo zapletene!<br /"
">Laserski žarek, ki vstopi in izstopi na poziciji »2«, je bil lahko "
"preusmerjen zaradi teh treh žogic."

#: kbbtutorial.cpp:200
msgid "Shoot the marked laser to discover another kind of result."
msgstr "Ustrelite z označenim laserjem, da spoznate drugo vrsto rezultata."

#: kbbtutorial.cpp:208
msgid "Reflection"
msgstr "Odboj"

#: kbbtutorial.cpp:208
msgid ""
"If the laser beam leaves the black box <b>at the entry point</b>, it has "
"been reflected backward inside the black box.<br /><br />Example: We have "
"placed 2 balls for you in a configuration that would lead to such a "
"reflection."
msgstr ""
"Če laserski žarek zapusti črno škatlo <b>v točki vhoda</b>, je bil odbit "
"nazaj v notranjosti črne škatle.<br /><br />Primer: Postavili smo dve "
"žogici, ki povzročita tak odboj."

#: kbbtutorial.cpp:208
msgid "Shoot the marked laser to see another backward reflection case."
msgstr "Ustrelite z označenim laserjem, da vidite še eno vrsto »odboja nazaj«."

#: kbbtutorial.cpp:215
msgid "Special reflection"
msgstr "Poseben odboj"

#: kbbtutorial.cpp:215
msgid ""
"If a ball is <b>at the edge of the box</b> (with no other ball nearby), a "
"beam which is aimed into the black box directly beside it causes a backward "
"reflection.<br /><br />Example: The configuration shown can cause a backward "
"reflection."
msgstr ""
"Če je žogica <b>na robu škatle</b> (in ni nobene druge žogice v bližini), se "
"žarek, ki je usmerjen v črno škatlo zraven te žogice, »odbije nazaj«.<br /"
"><br/>Primer: Prikazana postavitev pripelje do »odboja nazaj«."

#: kbbtutorial.cpp:215
msgid "Nearly done. Click on \"Next\"."
msgstr "Skoraj smo pri koncu. Kliknite »Naprej«."

#: kbbtutorial.cpp:222
msgid "Marker for \"free position\""
msgstr "Označba za »prosti položaj«"

#: kbbtutorial.cpp:222
msgid ""
"We are sure there are no balls in the first 2 columns. If there were any, "
"the beam entering at position \"1\" would hit a ball or be deflected by a "
"ball in column 2. You can mark a \"free position\" with a right mouse click "
"(see also keyboard shortcuts).<br /><br />Example: There are 12 markers in "
"the first 2 columns."
msgstr ""
"Gotovi smo, da ni nobenih žogic v prvih dveh stolpcih. Če bi bile, bi žarek, "
"ki vstopi pri »1« zadel žogico v 1. stolpcu oziroma se preusmeril zaradi "
"žogice v 2. stolpcu. »Prosti položaj« lahko označite z desnim miškinim klikom "
"(prav tako si poglejte bližnjice na tipkovnici).<br /><br />Primer: V prvih "
"dveh stolpcih je 12 označb."

#: kbbtutorial.cpp:222 kbbtutorial.cpp:231
msgid "Click on \"Next\"."
msgstr "Kliknite »Naprej«."

#: kbbtutorial.cpp:231
msgid "Marking balls"
msgstr "Označevanje žogic"

#: kbbtutorial.cpp:231
msgid ""
"When you have worked out where a ball is, please use the left mouse button "
"to mark it. To remove a ball mark, use the left mouse button again. Last "
"tip: If you are not sure about a position, you can use a right click on a "
"ball to mark it as \"unsure\". (See also keyboard shortcuts.)<br /><br /"
">Example: We marked one position as sure, the other one as unsure."
msgstr ""
"Ko ste ugotovili, kje je žogica, uporabite levi miškin gumb da jo označite. "
"Da odstranite oznako žogice, ponovno uporabite levi miškin gumb. Zadnji "
"nasvet: Če niste gotovi glede pozicije žogice, jo lahko označite kot "
"»negotovo« z desnim miškinim gumbom. (prav tako si oglejte bližnjice na "
"tipkovnici.)<br /><br />Primer: En položaj smo označili kot gotov, drugega "
"kot negotovega."

#: kbbtutorial.cpp:238
msgid "Let us play!"
msgstr "Pa se igrajmo!"

#: kbbtutorial.cpp:238
msgid ""
"<b>Congratulations!</b> You now know <b>all the rules</b> for KBlackBox.<br /"
"><br /><b>You can start to play.</b> Try to finish this tutorial game by "
"yourself!<br /><br />Tip: We have sent in enough beams to deduce the "
"positions of the 3 balls with certainty. Of course, you can use some more "
"shots if needed."
msgstr ""
"<b>Čestitke!</b> Zdaj poznate <b>vsa pravila</b> igre KBlackBox.<br /><br /> "
"<b>Zdaj lahko začnete igrati.</b> Poizkusite sami dokončati ta vodič!<br /"
"><br />Nasvet: V črno škatlo smo poslali tri žarke. Dovolj, da lahko z "
"gotovostjo ugotovite položaj treh žogic. Seveda lahko uporabite več žarkov, "
"če je potrebno."

#: kbbtutorial.cpp:238
msgid "Finish placing the balls and click on \"Done!\" when you are done!"
msgstr "Dokončajte postavljanje žogic in kliknite »Končano!«, ko boste končali!"

#: main.cpp:45
msgid "KBlackBox"
msgstr "KBlackBox"

#: main.cpp:45
msgid "Find the balls hidden in the black box by shooting laser beams!"
msgstr "S streli z laserji najdite žogice skrite v črni škatli!"

#: main.cpp:45
msgid ""
"(c) 2007, Nicolas Roffet\n"
"(c) 1999-2000, Robert Cimrman"
msgstr ""
"© 2007, Nicolas Roffet\n"
"© 1999-2000, Robert Cimrman"

#: main.cpp:46
msgid "Nicolas Roffet"
msgstr "Nicolas Roffet"

#: main.cpp:46
msgid "Developer of version 0.4."
msgstr "Razvijalec različice 0.4."

#: main.cpp:47
msgid "Robert Cimrman"
msgstr "Robert Cimrman"

#: main.cpp:47
msgid "Original developer"
msgstr "Prvotni razvijalec"

#: main.cpp:48
msgid "Johann Ollivier Lapeyre"
msgstr "Johann Ollivier Lapeyre"

#: main.cpp:48
msgid "Artist"
msgstr "Umetnik"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Marko Samastur,Primož Peterlin,Roman Maurer,Gregor Rakar,Matej Repinc"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr ""
"markos@elite.org,primoz.peterlin@biofiz.mf.uni-lj.si,roman.maurer@amis.net,"
"gregor.rakar@kiss.si,mrepinc@gmail.com"

#. i18n: file: kblackbox.kcfg:9
#. i18n: ectx: label, entry (theme), group (KBlackBox Setup)
#: rc.cpp:5
msgid ""
"File of the current theme of the graphic elements. (SVGZ file with path and "
"file extension)"
msgstr ""
"Datoteka grafičnih elementov tremutne teme (datoteka SVGZ s potjo in pripono)"

#. i18n: file: kblackbox.kcfg:13
#. i18n: ectx: label, entry (balls), group (KBlackBox Setup)
#: rc.cpp:8
msgid "Number of balls for custom difficulty level"
msgstr "Število žogic za poljubno težavnostno stopnjo"

#. i18n: file: kblackbox.kcfg:17
#. i18n: ectx: label, entry (columns), group (KBlackBox Setup)
#: rc.cpp:11
msgid "Number of columns of the board for custom difficulty level"
msgstr "Število stolpcev polja za poljubno težavnostno stopnjo"

#. i18n: file: kblackbox.kcfg:21
#. i18n: ectx: label, entry (rows), group (KBlackBox Setup)
#: rc.cpp:14
msgid "Number of rows of the board for custom difficuty level"
msgstr "Število vrstic polja za poljubno težavnostno stopnjo"

#. i18n: file: kblackbox.kcfg:25
#. i18n: ectx: label, entry (level), group (KBlackBox Setup)
#: rc.cpp:17
msgid "Difficulty level"
msgstr "Težavnostna stopnja"
