# translation of konquest.po to Nederlands
# Nederlandse vertaling van konquest
# Copyright (C) 2000-2002 KDE e.v..
# KDE-vertaalgroep Nederlands <www.kde.nl>
# Rinse de Vries <Rinse@kde.nl>, 2000-2002.
# Rinse de Vries <rinse@kde.nl>, 2003.
# Rinse de Vries <rinsedevries@kde.nl>, 2004, 2007.
# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2004.
# Freek de Kruijf <f.de.kruijf@hetnet.nl>, 2009.
# Freek de Kruijf <freekdekruijf@kde.nl>, 2010.
msgid ""
msgstr ""
"Project-Id-Version: konquest\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2010-09-18 06:01+0200\n"
"PO-Revision-Date: 2010-09-21 13:41+0200\n"
"Last-Translator: Freek de Kruijf <freekdekruijf@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 1.1\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"

#: fleetdlg.cc:44
msgid "Fleet Overview"
msgstr "Vlootoverzicht"

#: fleetdlg.cc:50
msgid "Fleet No."
msgstr "Vlootnr."

#: fleetdlg.cc:50
msgid "Destination"
msgstr "Bestemming"

#: fleetdlg.cc:50
msgid "Ships"
msgstr "Schepen"

#: fleetdlg.cc:51
msgid "Kill Percentage"
msgstr "Percentage slachtoffers"

#: fleetdlg.cc:51
msgid "Arrival Turn"
msgstr "Aankomstzet"

#: gamelogic.cc:180
#, kde-format
msgid "The once mighty empire of %1 has fallen in ruins."
msgstr "Het eens zo machtige imperium van %1 is tot puin vervallen."

#: gamelogic.cc:187
#, kde-format
msgid "The fallen empire of %1 has staggered back to life."
msgstr "Het gevallen imperium van %1 is weer tot leven gekomen."

#: gamelogic.cc:208
#, kde-format
msgid "Reinforcements (1 ship) have arrived for planet %2."
msgid_plural "Reinforcements (%1 ships) have arrived for planet %2."
msgstr[0] "De versterking (1 schip) voor planeet %2 is gearriveerd."
msgstr[1] "De versterkingen (%1 schepen) voor planeet %2 zijn gearriveerd."

#: gamelogic.cc:258
#, kde-format
msgid "Planet %2 has held against an attack from %1."
msgstr "Planeet %2 hield stand tegen een aanval van %1."

#: gamelogic.cc:266
#, kde-format
msgid "Planet %2 has fallen to %1."
msgstr "Planeet %2 is in handen van %1 gevallen."

#: gameview.cc:110
msgid "End Turn"
msgstr "Beurt beëindigen"

#: gameview.cc:280
msgid "Select source planet..."
msgstr "Herkomstplaneet selecteren..."

#: gameview.cc:300
msgid "Select destination planet..."
msgstr "Bestemmingplaneet selecteren..."

#: gameview.cc:323
msgid ": How many ships?"
msgstr ": Hoeveel schepen?"

#: gameview.cc:347
msgid "Ruler: Select starting planet."
msgstr "Heerser: selecteer de startplaneet."

#: gameview.cc:361
#, kde-format
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
msgstr ""
"De afstand van planeet %1 naar %2 is %3 lichtjaren.\n"
"Een schip die deze beurt vertrekt zal bij beurt %4 arriveren."

#: gameview.cc:367
msgid "Distance"
msgstr "Afstand"

#: gameview.cc:372
msgid "Ruler: Select ending planet."
msgstr "Heerser: Selecteer een eindplaneet."

#: gameview.cc:410
#, kde-format
msgid "Messages for %1"
msgstr "Berichten voor %1"

#: gameview.cc:425
#, kde-format
msgid "The mighty %1 has conquered the galaxy!"
msgstr "De almachtige %1 heeft de melkweg veroverd!"

#: gameview.cc:426
msgid "Game Over"
msgstr "Spel is afgelopen"

#: gameview.cc:473
#, kde-format
msgid "Turn %1:"
msgstr "Beurt %1:"

#: gameview.cc:566
msgid "Do you wish to retire this game?"
msgstr "Wilt u dit spel opgeven?"

#: gameview.cc:567
msgid "End Game"
msgstr "Einde van spel"

#: gameview.cc:580
msgid "Final Standings"
msgstr "Laatste stand"

#: gameview.cc:757
msgid "Not enough ships to send."
msgstr "Niet genoeg schepen om te verzenden."

#: gameview.cc:783
msgid "Current Standings"
msgstr "Huidige standen"

#: Konquest.cc:30
msgid "Galactic Strategy KDE Game"
msgstr "Galactisch strategiespel voor KDE"

#: Konquest.cc:36
msgid "Konquest"
msgstr "Konquest"

#: Konquest.cc:38
msgid "Copyright (c) 1999-2010, Developers"
msgstr "Copyright (c) 1999-2010, ontwikkelaars"

#: Konquest.cc:40
msgid "Russ Steffen"
msgstr "Russ Steffen"

#: Konquest.cc:41
msgid "Stephan Zehetner"
msgstr "Stephan Zehetner"

#: Konquest.cc:41
msgid "Computer/AI Player"
msgstr "Computerspeler"

#: Konquest.cc:42
msgid "Dmitry Suzdalev"
msgstr "Dmitry Suzdalev"

#: Konquest.cc:42
msgid "Port to KDE4"
msgstr "Overdracht naar KDE 4"

#: Konquest.cc:43
msgid "Inge Wallin"
msgstr "Inge Wallin"

#: Konquest.cc:43 Konquest.cc:44
msgid "Cleaning and bugfixing"
msgstr "Opschoning en foutoplossing"

#: Konquest.cc:44
msgid "Pierre Ducroquet"
msgstr "Pierre Ducroquet"

#: Konquest.cc:45
msgid "Sean D'Epagnier"
msgstr "Sean D'Epagnier"

#: Konquest.cc:45
msgid "Gameplay Enhancements"
msgstr "Spel verbeteringen"

#: mainwin.cc:49 mainwin.cc:56
msgid "Galactic Conquest"
msgstr "Galactic Conquest"

#: mainwin.cc:80
msgid "&Measure Distance"
msgstr "Afstand &meten"

#: mainwin.cc:88
msgid "&Show Standings"
msgstr "&Stand tonen"

#: mainwin.cc:96
msgid "&Fleet Overview"
msgstr "&Vlootoverzicht"

#: mainwin.cc:135
#, kde-format
msgid "Turn # %1"
msgstr "Beurt # %1"

#: mapitems.cc:226
#, kde-format
msgid "Planet name: %1"
msgstr "Planeetnaam: %1"

#: mapitems.cc:231
#, kde-format
msgid "Owner: %1"
msgstr "Eigenaar: %1"

#: mapitems.cc:234
#, kde-format
msgid "Ships: %1"
msgstr "Schepen: %1"

#: mapitems.cc:237
#, kde-format
msgid "Production: %1"
msgstr "Productie: %1"

#: mapitems.cc:239
#, kde-format
msgid "Kill percent: %1"
msgstr "Slachtofferpercentage: %1"

#: newgamedlg.cc:99 newgamedlg.cc:136 newgamedlg.cc:233
msgctxt "A human player"
msgid "Human"
msgstr "Persoon"

#: newgamedlg.cc:100 newgamedlg.cc:138 newgamedlg.cc:234
msgid "Computer Weak"
msgstr "Computer zwak"

#: newgamedlg.cc:101 newgamedlg.cc:140 newgamedlg.cc:235
msgid "Computer Normal"
msgstr "Computer normaal"

#: newgamedlg.cc:102 newgamedlg.cc:142 newgamedlg.cc:236
msgid "Computer Hard"
msgstr "Computer sterk"

#: newgamedlg.cc:114
msgctxt "The player name"
msgid "Name"
msgstr "Naam"

#: newgamedlg.cc:115
msgid "Type"
msgstr "Type"

#: newgamedlg.cc:163
#, kde-format
msgctxt "Default player name is \"player \" + player number"
msgid "Player %1"
msgstr "Speler %1"

#: newgamedlg.cc:267
msgid "Start New Game"
msgstr "Nieuw spel starten"

#: newgamedlg.cc:398
msgid "The game is much more fun when you add a human player!"
msgstr "Dit spel is veel leuker als je een menselijke speler toevoegt!"

#: scoredlg.cc:43
msgctxt "The player name"
msgid "Player"
msgstr "Speler"

#: scoredlg.cc:43
msgid ""
"Ships\n"
"Built"
msgstr ""
"Schepen\n"
"gebouwd"

#: scoredlg.cc:44
msgid ""
"Planets\n"
"Conquered"
msgstr ""
"Planeten\n"
"veroverd"

#: scoredlg.cc:44
msgid ""
"Fleets\n"
"Launched"
msgstr ""
"Vloten\n"
"gelanceerd"

#: scoredlg.cc:45
msgid ""
"Fleets\n"
"Destroyed"
msgstr ""
"Vloten\n"
"vernietigd"

#: scoredlg.cc:45
msgid ""
"Ships\n"
"Destroyed"
msgstr ""
"Schepen\n"
"vernietigd"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Rinse de Vries"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "rinse@kde.nl"

#. i18n: file: konquestui.rc:10
#. i18n: ectx: Menu (game)
#: rc.cpp:5
msgid "&Game"
msgstr "&Spel"

#. i18n: file: konquestui.rc:17
#. i18n: ectx: ToolBar (mainToolBar)
#: rc.cpp:8
msgid "Main Toolbar"
msgstr "Hoofdwerkbalk"

#. i18n: file: newGameDialog.ui:14
#. i18n: ectx: property (windowTitle), widget (QWidget, newGameDialog)
#: rc.cpp:11
msgid "Dialog"
msgstr "Dialoog"

#. i18n: file: newGameDialog.ui:26
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
#: rc.cpp:14
msgid "Players"
msgstr "Spelers"

#. i18n: file: newGameDialog.ui:45
#. i18n: ectx: property (text), widget (QPushButton, addPlayerButton)
#: rc.cpp:17
msgid "&Add"
msgstr "&Toevoegen"

#. i18n: file: newGameDialog.ui:52
#. i18n: ectx: property (text), widget (QPushButton, removePlayerButton)
#: rc.cpp:20
msgid "&Remove"
msgstr "&Verwijderen"

#. i18n: file: newGameDialog.ui:68
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:23
msgid "Map"
msgstr "Map"

#. i18n: file: newGameDialog.ui:74
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:26
msgid "&Neutral planets:"
msgstr "&Neutrale planeten:"

#. i18n: file: newGameDialog.ui:97
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:29
msgid "&Width:"
msgstr "&Breedte:"

#. i18n: file: newGameDialog.ui:120
#. i18n: ectx: property (text), widget (QLabel, label_4)
#: rc.cpp:32
msgid "&Height:"
msgstr "&Hoogte:"

#. i18n: file: newGameDialog.ui:153
#. i18n: ectx: property (text), widget (QLabel, label_6)
#: rc.cpp:35
msgid "Production:"
msgstr "Productie:"

#. i18n: file: newGameDialog.ui:192
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:38
msgid "Kill Percentage:"
msgstr "Percentage slachtoffers:"

#. i18n: file: newGameDialog.ui:202
#. i18n: ectx: property (text), widget (QPushButton, randomizeMap)
#: rc.cpp:41
msgid "&Randomize"
msgstr "&Willekeurig maken"

#. i18n: file: newGameDialog.ui:209
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:44
msgid "Owner"
msgstr "Eigenaar"

#. i18n: file: newGameDialog.ui:228
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
#: rc.cpp:47
msgid "Options"
msgstr "Opties"

#. i18n: file: newGameDialog.ui:234
#. i18n: ectx: property (text), widget (QCheckBox, BlindMapCB)
#: rc.cpp:50
msgid "Blind Map"
msgstr "Blinde kaart"

#. i18n: file: newGameDialog.ui:241
#. i18n: ectx: property (text), widget (QCheckBox, CumulativeProductionCB)
#: rc.cpp:53
msgid "Cumulative Production"
msgstr "Cumulatieve productie"

#. i18n: file: newGameDialog.ui:248
#. i18n: ectx: property (text), widget (QCheckBox, ProductionAfterConquereCB)
#: rc.cpp:56
msgid "Production After Capture"
msgstr "Production na vangst"

#. i18n: file: newGameDialog.ui:258
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_4)
#: rc.cpp:59
msgid "Neutrals"
msgstr "Neutralen"

#. i18n: file: newGameDialog.ui:273
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowShipsCB)
#: rc.cpp:62
msgid "Show Ships"
msgstr "Schepen tonen"

#. i18n: file: newGameDialog.ui:280
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowStatsCB)
#: rc.cpp:65
msgid "Show Stats"
msgstr "Statistiek tonen"

#. i18n: file: newGameDialog.ui:287
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:68
msgid "Production"
msgstr "Productie"

#~ msgid "&Reject"
#~ msgstr "&Verwerpen"
