# translation of konquest.po to zh_CN
# Copyright (C) 2003 Free Software Foundation, Inc.
# Wang Jian <lark@linux.net.cn>, 2000,2004
# Xiong Jiang <jxiong@offtopic.org>, 2003
# Lie_Ex <lilith.ex@gmail.com>, 2007-2010
#
msgid ""
msgstr ""
"Project-Id-Version: konquest\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2010-06-16 04:54+0200\n"
"PO-Revision-Date: 2010-07-03 17:44+0800\n"
"Last-Translator: Lie Ex <lilith.ex@gmail.com>\n"
"Language-Team: zh_CN <kde-china@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: fleetdlg.cc:44
msgid "Fleet Overview"
msgstr "舰队概览"

#: fleetdlg.cc:50
msgid "Fleet No."
msgstr "舰队编号"

#: fleetdlg.cc:50
msgid "Destination"
msgstr "目的地"

#: fleetdlg.cc:50
msgid "Ships"
msgstr "飞船数"

#: fleetdlg.cc:51
msgid "Kill Percentage"
msgstr "杀伤率"

#: fleetdlg.cc:51
msgid "Arrival Turn"
msgstr "到达回合"

#: gamelogic.cc:180
#, kde-format
msgid "The once mighty empire of %1 has fallen in ruins."
msgstr "曾经辉煌一时的 %1 帝国成了废墟。"

#: gamelogic.cc:187
#, kde-format
msgid "The fallen empire of %1 has staggered back to life."
msgstr "衰落的 %1 帝国渐渐恢复了生机。"

#: gamelogic.cc:208
#, kde-format
msgid "Reinforcements (1 ship) have arrived for planet %2."
msgid_plural "Reinforcements (%1 ships) have arrived for planet %2."
msgstr[0] "增援部队(%1 条飞船)已经到达 %2 星球。"

#: gamelogic.cc:258
#, kde-format
msgid "Planet %2 has held against an attack from %1."
msgstr "%2 星球抵挡住了来自 %1 的进攻。"

#: gamelogic.cc:266
#, kde-format
msgid "Planet %2 has fallen to %1."
msgstr "%2 星球落入 %1 之手。"

#: gameview.cc:110
msgid "End Turn"
msgstr "回合结束"

#: gameview.cc:280
msgid "Select source planet..."
msgstr "选择起点星球..."

#: gameview.cc:300
msgid "Select destination planet..."
msgstr "选择目标星球..."

#: gameview.cc:323
msgid ": How many ships?"
msgstr "：多少飞船？"

#: gameview.cc:347
msgid "Ruler: Select starting planet."
msgstr "统治者：选择起点星球。"

#: gameview.cc:361
#, kde-format
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
msgstr ""
"从星球 %1 到星球 %2 的距离为 %3 光年。\n"
"这回合出发的飞船将在回合 %4 到达"

#: gameview.cc:367
msgid "Distance"
msgstr "距离"

#: gameview.cc:372
msgid "Ruler: Select ending planet."
msgstr "统治者：选择终止星球。"

#: gameview.cc:410
#, kde-format
msgid "Messages for %1"
msgstr "%1 的消息"

#: gameview.cc:425
#, kde-format
msgid "The mighty %1 has conquered the galaxy!"
msgstr "强大的 %1 征服了银河！"

#: gameview.cc:426
msgid "Game Over"
msgstr "游戏结束"

#: gameview.cc:473
#, kde-format
msgid "Turn %1:"
msgstr "回合 %1："

#: gameview.cc:567
msgid "Do you wish to retire this game?"
msgstr "你要退出游戏吗？"

#: gameview.cc:568
msgid "End Game"
msgstr "结束游戏"

#: gameview.cc:581
msgid "Final Standings"
msgstr "最终战果"

#: gameview.cc:758
msgid "Not enough ships to send."
msgstr "没有足够的飞船可派遣。"

#: gameview.cc:784
msgid "Current Standings"
msgstr "当前战果"

#: Konquest.cc:32
msgid "Galactic Strategy KDE Game"
msgstr "KDE 星系策略游戏"

#: Konquest.cc:38
msgid "Konquest"
msgstr "Konquest"

#: Konquest.cc:40
msgid "Copyright (c) 1999-2010, Developers"
msgstr "版权所有 (c) 1999-2010，开发者"

#: Konquest.cc:42
msgid "Russ Steffen"
msgstr "Russ Steffen"

#: Konquest.cc:43
msgid "Stephan Zehetner"
msgstr "Stephan Zehetner"

#: Konquest.cc:43
msgid "Computer/AI Player"
msgstr "计算机玩家"

#: Konquest.cc:44
msgid "Dimitry Suzalev"
msgstr "Dimitry Suzalev"

#: Konquest.cc:44
msgid "Port to KDE4"
msgstr "移植到 KDE4"

#: Konquest.cc:45
msgid "Inge Wallin"
msgstr "Inge Wallin"

#: Konquest.cc:45 Konquest.cc:46
msgid "Cleaning and bugfixing"
msgstr "代码清理和除错"

#: Konquest.cc:46
msgid "Pierre Ducroquet"
msgstr "Pierre Ducroquet"

#: Konquest.cc:47
msgid "Sean D'Epagnier"
msgstr "Sean D'Epagnier"

#: Konquest.cc:47
msgid "Gameplay Enhancements"
msgstr "乐趣强化"

#: mainwin.cc:49 mainwin.cc:56
msgid "Galactic Conquest"
msgstr "星系征服游戏"

#: mainwin.cc:80
msgid "&Measure Distance"
msgstr "测量距离(&M)"

#: mainwin.cc:88
msgid "&Show Standings"
msgstr "显示战果(&S)"

#: mainwin.cc:96
msgid "&Fleet Overview"
msgstr "舰队概览(&F)"

#: mainwin.cc:135
#, kde-format
msgid "Turn # %1"
msgstr "回合 # %1"

#: mapitems.cc:226
#, kde-format
msgid "Planet name: %1"
msgstr "星球名字：%1"

#: mapitems.cc:231
#, kde-format
msgid "Owner: %1"
msgstr "所有者：%1"

#: mapitems.cc:234
#, kde-format
msgid "Ships: %1"
msgstr "飞船数：%1"

#: mapitems.cc:237
#, kde-format
msgid "Production: %1"
msgstr "产量：%1"

#: mapitems.cc:239
#, kde-format
msgid "Kill percent: %1"
msgstr "杀伤率：%1"

#: newgamedlg.cc:99 newgamedlg.cc:136 newgamedlg.cc:233
msgctxt "A human player"
msgid "Human"
msgstr "人类"

#: newgamedlg.cc:100 newgamedlg.cc:138 newgamedlg.cc:234
msgid "Computer Weak"
msgstr "低级计算机"

#: newgamedlg.cc:101 newgamedlg.cc:140 newgamedlg.cc:235
msgid "Computer Normal"
msgstr "中级计算机"

#: newgamedlg.cc:102 newgamedlg.cc:142 newgamedlg.cc:236
msgid "Computer Hard"
msgstr "高级计算机"

#: newgamedlg.cc:114
msgctxt "The player name"
msgid "Name"
msgstr "姓名"

#: newgamedlg.cc:115
msgid "Type"
msgstr "类型"

#: newgamedlg.cc:163
#, kde-format
msgctxt "Default player name is \"player \" + player number"
msgid "Player %1"
msgstr "玩家 %1"

#: newgamedlg.cc:267
msgid "Start New Game"
msgstr "开始新游戏"

#: newgamedlg.cc:398
msgid "The game is much more fun when you add a human player!"
msgstr "游戏中的人类玩家越多，游戏就越好玩！"

#: scoredlg.cc:43
msgctxt "The player name"
msgid "Player"
msgstr "玩家"

#: scoredlg.cc:43
msgid ""
"Ships\n"
"Built"
msgstr "建造的飞船数"

#: scoredlg.cc:44
msgid ""
"Planets\n"
"Conquered"
msgstr "征服的星球数"

#: scoredlg.cc:44
msgid ""
"Fleets\n"
"Launched"
msgstr "组成的舰队数"

#: scoredlg.cc:45
msgid ""
"Fleets\n"
"Destroyed"
msgstr "摧毁的舰队数"

#: scoredlg.cc:45
msgid ""
"Ships\n"
"Destroyed"
msgstr "摧毁的飞船数"

#. i18n: file: konquestui.rc:10
#. i18n: ectx: Menu (game)
#: rc.cpp:3
msgid "&Game"
msgstr "游戏(&G)"

#. i18n: file: konquestui.rc:17
#. i18n: ectx: ToolBar (mainToolBar)
#: rc.cpp:6
msgid "Main Toolbar"
msgstr "主工具栏"

#. i18n: file: newGameDialog.ui:14
#. i18n: ectx: property (windowTitle), widget (QWidget, newGameDialog)
#: rc.cpp:9
msgid "Dialog"
msgstr "对话"

#. i18n: file: newGameDialog.ui:26
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
#: rc.cpp:12
msgid "Players"
msgstr "玩家"

#. i18n: file: newGameDialog.ui:45
#. i18n: ectx: property (text), widget (QPushButton, addPlayerButton)
#: rc.cpp:15
msgid "&Add"
msgstr "添加(&A)"

#. i18n: file: newGameDialog.ui:52
#. i18n: ectx: property (text), widget (QPushButton, removePlayerButton)
#: rc.cpp:18
msgid "&Remove"
msgstr "删除(&R)"

#. i18n: file: newGameDialog.ui:68
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:21
msgid "Map"
msgstr "地图"

#. i18n: file: newGameDialog.ui:74
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:24
msgid "&Neutral planets:"
msgstr "中立星球(&N)："

#. i18n: file: newGameDialog.ui:97
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:27
msgid "&Width:"
msgstr "宽度(&W)："

#. i18n: file: newGameDialog.ui:120
#. i18n: ectx: property (text), widget (QLabel, label_4)
#: rc.cpp:30
msgid "&Height:"
msgstr "高度(&H)："

#. i18n: file: newGameDialog.ui:153
#. i18n: ectx: property (text), widget (QLabel, label_6)
#: rc.cpp:33
msgid "Production:"
msgstr "产量："

#. i18n: file: newGameDialog.ui:192
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:36
msgid "Kill Percentage:"
msgstr "杀伤率："

#. i18n: file: newGameDialog.ui:202
#. i18n: ectx: property (text), widget (QPushButton, randomizeMap)
#: rc.cpp:39
msgid "&Randomize"
msgstr "随机化(&R)"

#. i18n: file: newGameDialog.ui:209
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:42
msgid "Owner"
msgstr "所有者"

#. i18n: file: newGameDialog.ui:228
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
#: rc.cpp:45
msgid "Options"
msgstr "选项"

#. i18n: file: newGameDialog.ui:234
#. i18n: ectx: property (text), widget (QCheckBox, BlindMapCB)
#: rc.cpp:48
msgid "Blind Map"
msgstr "盲图"

#. i18n: file: newGameDialog.ui:241
#. i18n: ectx: property (text), widget (QCheckBox, CumulativeProductionCB)
#: rc.cpp:51
msgid "Cumulative Production"
msgstr "累积产量"

#. i18n: file: newGameDialog.ui:248
#. i18n: ectx: property (text), widget (QCheckBox, ProductionAfterConquereCB)
#: rc.cpp:54
msgid "Production After Capture"
msgstr "夺取后产量"

#. i18n: file: newGameDialog.ui:258
#. i18n: ectx: property (title), widget (QGroupBox, groupBox_4)
#: rc.cpp:57
msgid "Neutrals"
msgstr "中立单位"

#. i18n: file: newGameDialog.ui:273
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowShipsCB)
#: rc.cpp:60
msgid "Show Ships"
msgstr "显示舰船数"

#. i18n: file: newGameDialog.ui:280
#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowStatsCB)
#: rc.cpp:63
msgid "Show Stats"
msgstr "显示状态"

#. i18n: file: newGameDialog.ui:287
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:66
msgid "Production"
msgstr "产量"

#: rc.cpp:67
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "KDE 中国"

#: rc.cpp:68
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "kde-china@kde.org"

#~ msgid "&Reject"
#~ msgstr "重设(&R)"
